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Summary
Furcadia is a game created by Dragon's Eye Productions. Its a 2d isometric MMOG. Visit http://www.furcadia.com/ for more information.

Furcadia Framework is a RAD, or Rapid Application Development, library for third party developers. Developed in .NET it can be used with any .NET language (c#,vb.net,cpp,boo,etc). Intended for use on multiple platforms.

Features
  • A easy class (NetProxy) to make your very own Proxy/Bot Program.
    • So easy a caveman can do it! NetProxy my_proxy = new NetProxy(6500); Then call my_proxy.Connect(); If you want to capture data then use the my_proxy.ClientData or my_proxy.ServerData.
  • Creating your very own Pounce-like program with PounceConnection.
    • Easy as PounceConnection my_pounce = new PounceConnection("Friend","AnotherFriend","AndAnother",YourPopular"); Then calling my_pounce.Connect();
  • Want to make a Fox Editor? With Furcadia.Drawing you can!
  • Some extras like Furcadia.Util.Host gets the Furcadia server host.

Prerequisites
  • Windows
  • Non-Windows
    • Mono (Choose your Operating System)

Thank Yous!
Many thanks go out to Kylix (Familiarizing me with System.Net and His intimate knowledge of Furcadia image fomats.), Dream Dancer (Bug Hunter extraordinaire!), Lothus Marque (Delphi geek, but helper nevertheless.), Artex (A human operating system. 1tb RAM, 5.0thz Processor) and DEP for providing your server protocol to nerds like me. (If I missed anyone let me know and I will add you asap.)

TODO
  • Monkeyspeak(An attempt at Dragonspeak) - UPDATE: Monkeyspeak will be a separate project that will have its own codeplex page.
  • Cross-Platform debugging.
  • Complete documentation.
Last edited Dec 26 2009 at 12:29 AM by Squizzle, version 28

 

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